Knowledge||Currently_Learning:
- HTML, CSS, JavaScript, C#, MATLAB, MySQL, VBA, C/C++, JSON, Python, Node.JS }
- Unity, Oculus / VR, Windows, OOP, Vim, Atom, GitHub, Wix, SmugMug, Unreal Engine, Linux(s), MacOS, Android Studio, Adobe (Photoshop, Premiere, Lightroom, After Effects), Autodesk (Maya, AutoCAD), Microsoft (Office, Visual Studio, SharePoint Designer), Blender, WordPress, responsive design, Googling, pseudo code, troubleshooting }
Projects:
(Click Title to Expand)
In_Development(current):
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WordPress Developer }
- ShePlays }
- 2023 — }
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WordPress, HTML, CSS }
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Enhanced compatibility and optimized user experience across the website.
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Collaborated with a remote team to maintain a consistent visual theme, resulting in a cohesive and engaging user interface.
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Cinematography Website }
- 2023 — }
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JavaScript, HTML, CSS }
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Developed a cinematography website for Lawton Meyer to match the previously Wix-designed one.
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See the project in action, here: lawtonmeyer.com
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(Scroll down on the image.)
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Unity Developer }
- Darkstar Games }
- 2022 — }
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Unity, C#, JSON, Plastic, Blender, Photoshop }
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Implemented a robust JSON-driven dialogue system and an intuitive rotating character selection screen.
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Additionally, contributed to the development of various other smaller components.
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Worked with a remote team and assisted with quality assurance (QA) testing while providing specific and actionable feedback.
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Architectural Website }
- Sloan Architects }
- 2022 — }
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HTML, CSS, PHP, Web Interface }
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Maintained the company website and provided technical support throughout the office.
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Facilitated the modernization of the site with the host and original creator.
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This Website }
- 2019 — }
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HTML, CSS, JavaScript, Photoshop }
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Developed a personal website from scratch, including all the code, logos, and images, with a focus on user experience and cross browser compatibility.
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Project_s(completed):
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Wordsearch }
- 2022 }
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JavaScript, HTML, CSS }
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Developed a word-searching function as an accompanying tool for Wordle, with a focus on cross browser compatibility.
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See the project in action, here: schuylermeyer.com/wordsearch
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(Scroll down on the image.)
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Twitter Bot – IceySchuy }
- 2021 — 2023 }
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Python, Twitter API, HTML, CSS }
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Developed the first (and currently only) Twitter bot (and accompanying website) to compile all the NWHL / PHF news in one place.
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See the project in action, here: schuylermeyer.com/tweetingAccounts and here: twitter.com/IceySchuy
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There is also an additional page to keep tabs on the standings and schedule, here: schuylermeyer.com/PHF-Schedule
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This project was shutdown due to the changes in access to the Twitter API in 2023.
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Spatial Navigation and Foraging Research Project }
- Clarkson University }
- 2018 — 2019 }
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VR, Unity, C#, Maya, Photoshop, Excel }
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Lead developer on a research project with the Psychology Department. -
Designed a VR environment for researchers to examine and gather data on the behavior and decision strategies made by humans.
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See the project in action, here: schuylermeyer.com/portfolio and here: YouTube
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Swarm Simulation Project }
- 2018 }
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Unity, C# }
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A simulation of people shopping on Black Friday to study how each individual reacts to a global event as well as how the entire group reacts to each individual event.
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See the project in action, here: schuylermeyer.com/portfolio and here: YouTube
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Software Engineering Internship }
- 17a-4, LLC. }
- 2018 }
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SharePoint Designer, VBA, HTML }
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Developed a publicly released cloud-based inventory system for homeowners to store their home documents and expenses. -
Routinely met with a small remote team to discuss features and fix bugs. -
Product was reviewed by the New York Times.
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Software Senior Design Project }
- 2017 }
- MySQL, PHP, JavaScript, HTML, CSS }
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Project Leader }
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Created an online warehouse inventory management system. -
Allocated responsibilities to each team member and ensured that deadlines were met, while consulting with the client to ensure that all the requirements were satisfied.
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Clarkson University Gamers Initiative }
- 2015 — 2019 }
- Unity, C#, Maya, Photoshop }
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Treasurer | Founder and Head of the Game Creation Committee }
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Developed multiple game prototypes, while delegating roles and deadlines to team members based on their strengths. -
Taught the basics of Unity and game design to new members. -
Increased membership by 500% over three years.
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The Adventure Game }
- 2015 }
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MATLAB }
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Programmed a text-based adventure game in MATLAB.
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The game can be played in about 20 minutes and has multiple endings.
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Projects_in_progress(current):
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AI_Market }
- 2021 — }
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Unity, C#, Maya, Photoshop }
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Created as a crowd simulation study. Individual “people” are each given a goal to accomplish while simultaneously reacting to each other.
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Project XO }
- 2022 — }
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Unity, C#, Blender, Photoshop }
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A version of Tic-Tac-Toe for PC and mobile devices.
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Scoreboard }
- 2023 }
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HTML, CSS, JavaScript }
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An interactive hockey (or similar) scoreboard on the web.
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See the project in progess, here: schuylermeyer.com/scoreboard
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